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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games in Belarus Q2 2022

Discover the performance trends of the top 5 hypercasual games in Belarus during Q2 2022, based on Sensor Tower data.

Top 5 Hypercasual Games in Belarus Q2 2022

Throughout the second quarter of 2022, the performance of the top 5 hypercasual games in Belarus showcased varied trends in downloads, revenue, and active users. Here’s a closer look at how each game fared:

Tall Man Run from Supersonic Studios LTD saw a significant increase in weekly downloads, peaking at around 33.4K in early May. However, downloads gradually declined to approximately 5.3K by the end of June. Active users followed a similar trend, starting at 2.1K in late March, surging to 77.1K in mid-May, and then dropping to around 22K by the end of the quarter. Revenue was minimal, with only a brief spike to $4 in early June.

Wall Kickers by Kumobius experienced a steady increase in weekly downloads, hitting a peak of 21.4K in mid-May before stabilizing at around 15.9K towards the end of June. Weekly revenue showed modest gains, reaching up to $33 in the last week of June. Active users climbed consistently, starting from 15.3K in late March and reaching a high of 93.3K by the end of the quarter.

Going Balls, another title from Supersonic Studios LTD, had relatively stable weekly downloads, varying between 4.4K and 12.7K throughout the quarter. Revenue peaked at $25 in mid-June, though overall earnings were low. Active users showed a gradual decline from 34.2K in late March to around 24.4K by the end of June.

Solar Smash from Paradyme Games witnessed a sharp decline in weekly downloads, from 25.4K in early April to about 2.9K by the end of June. Active users also decreased significantly from 86.4K in early April to approximately 21K by the end of June. Revenue remained negligible throughout the quarter.

White Rasha by O2 Publishing had a fluctuating download pattern, starting at 37.3K in early April and dropping to around 1.6K by the end of June. Active users also saw a decline from 57.9K in early April to about 30.9K in late June. Revenue data was not available for this game.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022